At least they made each stronghold commander have a custom dialogue with your commander, in contrast with DoW 2 where the bosses have the exact words beyond the first and last mission regardless of who you play with.Stahlseele wrote:It kind of made sense that each race had to basically do the same campaign, because in the end they needed to conquer the same provinces/ do the same things to win . . but it still made for more than enough tedium <.<
Attacking Chaos as the Tau is my personal favorite, as the Chaos Lord is all "Blah blah corruption blah blah warp powah blah bla join the dark side!" and the Tau commander's main reply is "Hmm, seems like there's some interference in my radio, switching to a different frequency".
But remember how Sega is also making a WH fantasy game?
And how WH fantasy now has spech merines?

The terrible truth is that DoW 3 and WH Total War will be the same game.
